Archive for the 'Final Fantasy XI' Category

The Lord of the Rings Online: Shadows of Angmar Launches

Sunday, April 29th, 2007

The Lord of the Rings Online - Arne outside of Combe thumbnailThis past week marked the official launch of The Lord of the Rings Online: Shadows of Angmar. It’s not easy going up against the juggernaut that is World of Warcraft but I think LOTRO makes quite the valiant effort on many levels, the least of which is by adopting a similar UI and quest/play style. Of course, it helps to have a strong mythos already developed and, so far, it’s been fitting quite well for me — even repeating them multiple times since the public stress test, I’m actually reading the quests and trying to follow the story. For now at least.

Michael over at MMOG Nation took a couple looks at LOTRO both at launch and a week later and provided his impressions from the point of view of the seasoned MMO gamer (or so I presume). I originally caught his Launch Day impressions last week and based on his “What I Love/Like/Hate about LOTRO” lists I ended up writing Michael purely because of this comment:

The Classes. Sorry dr00ds. I just have never gotten behind classes that screw up the four legs of the D&D table. If I can’t look at a class in a fantasy MMOG and know whether it’s a Tank, Nuke, Healer, or Skills-monkey, I probably won’t play it. My primary character in WoW was a Paladin, and look where that got me.

I’ve always felt that I could understand the MMOs whose classes more closely aligned with those in AD&D than those who didn’t. Or maybe I’m just a huge nerd. This was something that made Final Fantasy XI easy for me to pick up as my first MMO, because the starting job classes — and even some of the advanced classes — still fell neatly into the base classes I first grew to learn during my pen and paper days. I still have a hard time equating these to the LOTRO classes and World of Warcraft. Both seem a bit more of a stretch than I’d like at times, but there’s not much I can do about that — and, no, I’m not playing DDO. I think the familiarity of the locales and storyline as Michael mentions at the end of his follow-up post a week later help overcome a lot of that “I’m lost” feeling I initially got when playing WoW — although thankfully that’s no longer an issue.

Gamasutra takes a look behind IGE’s curtain

Sunday, August 27th, 2006

IGE website screenshot

Simon Carless takes a look at infamous middle-man for MMO currency, items and characters, IGE, via an interview with Chief Operating Officer James Clarke. It’s a pretty interesting read with details like how IGE doesn’t actualy employ anyone directly farming gold or items, IGE’s interpretation of item and currency rights despite the individual games’ EULA or TOS stipulations and how, for the time being at least, they’re treating their recent acquisition of MMO community sites like Allakhazam, Thottbot and OGaming entirely seperate from their trading operations.

I’ve been active on Allakhazam’s FFXI forums for a while and news of the acquisition didn’t go over too well with some folks, but so far everything seems to be going as it normally has on there.

I’m spoiled by the new Xbox Live

Sunday, April 23rd, 2006

The current iteration of Xbox Live has really spoiled me in a couple of ways. On the original Xbox and Xbox Live, it was nice and important to know who on your friends list was online and what game they are playing. So of course with the Xbox 360 release, Xbox Live tells you that information and then lets you know what they are doing in the game: what level or map they are on, often what particular activity they are doing, status about their character/persona, the score of the (sports) game they are playing, or, like with Oblivion, their level and current health.

Which brings me to wish that Final Fantasy XI was able to pass along similar information. I’m guessing that, along with the fact that you couldn’t really award retroactive achievements, there might be some technical reason that stands in the way of reporting that type of information back to the dashboard or Xbox.com friends lists. The thing is with PlayOnline was that I knew whomever was online on their friends list was playing FFXI. Now when I see them on “PlayOnline Viewer” I want to know details! FFXI or, unlikely, TetraMaster? Why isn’t it the mysterious Final Fantasy XI entry/icon which only shows me as playing it the day I installed it. I also want to see what their character name is, what server they are on and what jobs and levels they have active at that moment. It just seems… to fit… and satiate my curiousity about people I didn’t know were playing MMOs/FFXI.